Maverick mobile game live mode

Recently, Xiao Bian has discovered a new type of hand-to-hand game on a live broadcast platform. The anchor is not playing in front of the mobile phone but playing a mobile game against a large-screen TV. Live broadcast can also hear the host's dialogue with the audience, and see the various expressions of the action of the anchor during the game.

In just 20 minutes of live broadcasting, 10,000 or so spectators were instantly gathered.


What is black technology that can turn a game into a TV game?

Here we need to popularize the common sense of multi-screen interaction so that everyone can understand this new gameplay.

The multi-screen interaction refers to that the digital multimedia content can be transmitted between different terminal devices (mobile phones, tablets, televisions, projections, etc.), and the display contents of the same screen can be synchronized, and a series of operations such as controlling devices can be realized through the smart terminals.

Hand-rolling on TV is also a way of multi-screen interaction. The technology was developed by Shenzhen Music Broadcasting Technology and after more than two years of polishing, it has achieved a resolution of 1080p and a delay of less than 60 milliseconds, which is an experience that the human eye cannot sense. The most important thing is that the game doesn't need to be redeveloped. The player only needs to transfer the implementation to the TV, and can sit and sit on the sofa in the living room.

When Xiao Bian chatted with a game anchor, he said: Never worry about the cervical spine caused by playing games for a long time, but you can also interact with the audience in front of the camera. While games played by mobile gamers in fragmented time, they can continue to play the same game on TV, and they can better experience the charm of the favorite game in the audiovisual experience. The big screen can also release the full experience of mobile games.

Maverick Mobile Broadcasting - Music Broadcast Screen

In September 2014, during the "League of Legends" S4 season championship, a total of 11.2 million viewers across the globe witnessed this moment through the live webcast; on that night, thousands of spectators watched at the same time in the live broadcast, all of which were exciting. The moments are all communicated to the players and the audience through the game live broadcast. Nowadays, the live game has penetrated into the lives of many players and even become a new career.

The year 2015 is the first year of the game live broadcast. The number of simultaneous online game broadcasts of a famous anchor can reach as many as several million. This huge audience size cannot be underestimated. Even more stars have joined the live game camp. For example, Jay Chou is a veteran player in League of Legends. A game hosted by him attracts millions of fans to watch.
As multi-screen interactive technologies mature, the use of screencasting to play mobile games may become an emerging gameplay. The anchor can interact more with the audience at the same time as the game, and more people can participate in the live broadcast of the game, making the game more than just the game itself. The music broadcaster will give the game anchor more room for imagination.

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